﻿package Message.Game
{

    public interface IActivePrx
    {

        public function IActivePrx();

        function getIfCanTakeSevenDaysTargetAward_async(param1:AMI_IActive_getIfCanTakeSevenDaysTargetAward, param2:int) : void;

        function getSevenDaysTargetActive_async(param1:AMI_IActive_getSevenDaysTargetActive) : void;

        function getHitChartActive_async(param1:AMI_IActive_getHitChartActive) : void;

        function getIfCanTakeHitChart_async(param1:AMI_IActive_getIfCanTakeHitChart, param2:int) : void;

        function takeTargetActiveAward_async(param1:AMI_IActive_takeTargetActiveAward, param2:int, param3:int, param4:int) : void;

        function takeTargetActiveAwardByID_async(param1:AMI_IActive_takeTargetActiveAwardByID, param2:int) : void;

        function getActiveGiftBag_async(param1:AMI_IActive_getActiveGiftBag, param2:int) : void;

    }
}
